Saturday, April 14, 2012

arcane pvp patch 4.2

[:1]5% nerf in arcane blast ( now damage is comparable to fire for pve reason ( !).
This mean about 5k damage less at first cast. Nobody noted but the nerf is acumulated with the other arcane blast stacks. So to acumalte 4 stacks you loose 20% of damage(!!).

100% increased speal steal cost ( 3 or 4 casts of speal steal) = conflict with mana adept.
If you use speal with arcane now, you will see your damage going down (!)

invocation talent was nerfed to 8 seconds, its 2 points in talents for a situational speall (!)

Now arcane mage is the only casting without move class of the game(!)

In resume, the arcane mage is not the top dps and is the most vulnerable mage class.




*
In found myself forced to move to frost. But i do not agree with this: the developers telling me what i will play , and then i simply left this game to play another.
i´m playing RIFT that have much more options than this( while waiting for starwars).
This game have no true options to players, you have just one or two mage class for pvp and just ONE option in gear(!).
For a game like wow this is really terrible.
New patchs should mean more options, more customization and more itens.
Post your concerns in the PvP forums, the Damage Dealing forums or the Mage forums. No one here can help you.

No comments:

Post a Comment