Saturday, April 21, 2012

Arcane PVP Tips, Tricks, Talents, and Glyphs

I thought I would start an arcane pvp thread for 4.2, since there seems to be very little up-to-date info on it at the moment. I know it is not considered a pvp spec for mage, but I like the mechanics better and have played both frost and arcane in pvp and so far, even though I am still gearing up, arcane does seem viable with less survivability but more dps output than frost.

So any tips or discussion are welcome.
Arcane, in the current state of the game, is not a viable PvP spec.

The problem lies in that arcane has horrible defenses compared to fire/frost and gets utterly shut down whenever something is training it.

When you have a melee sitting on you as frost, for, instance, you have 3 roots with lowered cooldowns, ice barrier, deep freeze, and stronger mobile damage with FoF lances / FFB procs.

As fire, you have impact stun, blazing speed (huge), dragon's breath, blast wave, and literally all of your DPS can be done while moving.

It's just that whenever there is an arcane mage in PvP, the solution is to train him mindlessly, and you will win. When you don't (and good players always will), then fire and frost are still arguably on par with arcane. They have more control, and a little less damage.
Dragon hit the nail on the head.

Only place it has is in RBGs and then all you do is hit arcane blast on the kill target and that only lasts for a few minutes. They'll remember you and then you're on top of the kill list and won't do any damage.
Thanks for the replies guys, that saddens me to hear. To Dragonheart, it is possible to spec into blazing speed and and the procced stun. do you think that would make a big difference for arcane or very little?

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