Thursday, April 12, 2012

Arcane Mage's CRAZY amount of haste factored.

[:1]I don't think it is necessary for Arcane Blast to be .9 seconds with raid buffs and time warp or blood lust (With my decent level of gear). Latency will factor into this if you have a bad computer and the upcomming tier(s) will just make this problem worse (Soon it will be around .5 secs with more haste). If blizzard doesn't balance the casting speed with the damage OR mana cost, it will pose some issues for high latency players to play an Arcane Mage. I, Myself dont have High latency most of the time but would seem an issue sometimes when my internet isn't that great. .9 Second Arcane blasts also makes you OOM very quick while providing top end burst ( Not like this is a problem so far ). Feuling the problem is the encouragement of arcane raiders to REFORGE mastery and haste but not crit ( Based off Sites such as EJ that calculate what stats are needed for Top-end Dps).
I thought we reforged to hit cap>mastery>crit>haste? From what I've read recently with the drop in AB cast time haste is our least wanted stat. Someone correct me if I'm wrong.
Soon it will be around .5 secs with more haste

Not even close

Feuling the problem is the encouragement of arcane raiders to REFORGE mastery and haste but not crit

what?

Latency will factor into this if you have a bad computer and the upcomming tier(s) will just make this problem worse

I'm not sure what the problem is or what you want to change.

Also, we'll be missing 10% haste from the t11 4pc in 4.2
You should learn how the spell que works.

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